I have finally got around to creating the glass chess set after several failed attempts due to perfecting the glass material on both opposing pieces. I have changed the cameras viewing angle from the original render to get a better perspective of the battle. This render has the king dominating the scene, just like in the previous picture.
Cleared For The Win
Posted by
Beaker11dude
at
21:50
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Label: Still Render
Your Move...
Today I present a brand new render that I have been working on. In this scene I have created a game of chess that is currently in progress. I have experimented with this picture by using some graphical techniques that I have never tried before, including depth of field on the camera view, subsurf scattering on the chess pieces creating a slightly translucent effect and composite materials on the marble chess board.
In an upcoming post, I will create another render of this scene using glass chess pieces.
Posted by
Beaker11dude
at
00:13
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Liquid Lizard Freeze Frame
Here are the still renders I have made from the Liquid Lizard animation shown in the previous post. As these were still renders I increased the resolution of the fluid and applied a smooth layer to improve the liquid quality.



Posted by
Beaker11dude
at
15:16
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Liquid Lizard
After several months I have finally got round to finishing this video. I turned the liquid detail up quite high, which took many gigabytes of hard disk space just to store each frame of this animation. I split the video up and rendered small sections at a time and after several weeks I have managed to finish the video and sequenced it all together.
Best watched by going to the youtube page:
http://www.youtube.com/watch?v=pJMxMNFSZKw
and clicking "watch in HD" under the video.
For this video I decided to take advantage of youtube's HD option, so each frame was rendered in 1280x720 resolution.
When I get some more time I will upload some still renders of the animation, but for now enjoy the video :)
Posted by
Beaker11dude
at
21:53
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Label: Animation
Mist Moments
I managed to create a new render before the end of the year showing some rocky mountains in a light mist as the sun starts to go down. I have never done a scene with mist in it before so I thought I'd give it a go. It took a lot of tweaking to get the desired low flying fog effect, but I think it was well worth it.
Posted by
Beaker11dude
at
18:54
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Hairy Hamster
Here comes another render I've just made and this time after messing around with particles, I think I managed to create some kind of rodent. In this render I had 5 levels of ambient occlusion enabled, which made rendering a slow process, but it has really helped the shading in this scene.
Posted by
Beaker11dude
at
18:36
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Newton's Cradle
As you can see I have finally found the time to do another render. In this scene I have attempted to recreated a popular executive desktop toy, 'Newton's Cradle'. Enjoy:D
Posted by
Beaker11dude
at
21:12
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Rings Of Fire
It has been a while since my last post, so I decided to whip up a render for the Olympics showing off the five rings. Of course showing the Olympic rings on their own would of been a bit plain so I decided to give the scene a bit more heat :P
Posted by
Beaker11dude
at
19:53
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